We make games on our own engine and show the work as it happens. Every devlog post carries the measured numbers and real screenshots from the build. Two games are in development today: a living valley to build in, and a game about keeping that valley alive through sickness.

Two games on one engine, each with its own pages, devlog numbers and honest list of what is still weak. Pick one to read more.

A mythic survival and building game. Light a hearth, raise a town, drive back the dark and hand a better world to your children. Founders edition 20 US dollars once, with every update after.

Keep the valley alive through sickness. An epidemic game across eight eras of real laws and public reactions, every number marked with its source or as an assumption. In development, not on sale.

A voxel world grown from a seed: a river valley with two villages, folk with names, trades and memories who vote at the Moot, seasons, carts and pennies, and a story told across generations. Fifteen build waves are merged and live on our demo host, and a shared world opens from a link over the internet. Real gameplay: folk of the valley in the story test.

The same valley, now facing sickness. Choose an era from the plague years to the present, pass only the laws that age had, and watch folk comply, tire, protest or flee. The Almanac draws it all in parchment and ink. A real in-game screen: the law cards of the cholera century.
Each build wave closes with a measured play test, and the devlog prints the numbers and the weak points, not only the wins.
Our games are sold on our own site and marketplace. No Steam, no console or phone app stores, and no pay-to-win.
Every number on these pages is one we measured.
Clips our build lanes recorded this week; each one was checked at its start, middle and end before we cleared it. Real gameplay, nothing painted over.
The engine under both games also runs a test city. When the next game has something real to show, it gets its own page here, under the same rules: real screenshots and measured numbers.